Tuesday, 10 April 2012

Roman Civil War - Impetus AAR

We played a Roman Civil War game last week, the scenario was a Roman General from the Danube front with German allies marching towards Italy to proclaim himself as Consul. This wasn't based on any specific battle but it's a situation that came up only several hundred times in Rome's history.

Game Details: Impetus rules, 25/28mm miniatures, 400pts per side.

I was the Roman rebel general with the German allies and my opponent was the Roman Consul. My strategy was to use my impetuous Germans on the flank to overwhelm the opposing forces and also my cavalry superiority to outwork his flanks. My opponent formed into a very condensed mass of infantry with his flanks protected by natural obstacles which should've played into my strategy.

I made a critical mistake in my set up, for some reason I thought my German infantry was FL, whereas after putting them in difficult ground I looked down at my list and realized they were actually FP, this resulted in the two units to attack piecemeal. I also risked my German cavalry in a straight forward charge at his auxillaries, gambling that they could be softened up before my strong German infantry could charge home. This is because there is a special rule where Roman auxillaries cancel the impetuous bonus of warbands. I'm not sure how I feel about the historical accuracy of that rule, but it does make auxillaries very useful and gives the Romans an important chance against those strong large units of warbands. Anyway, my gamble didn't pay off and my German flank was wiped out.

On the other flank, however, my Roman legions with the help of some light cavalry smashed the opposing legions. This caused the battle to essentially pivot and I sent in my general's unit to restore the situation on my left flank. Each side was pretty much on the verge of breaking, both having lost their smaller command, when my general was captured in battle. Once my troops saw their commander being captured they didn't see the point in fighting on and laid down their arms in hopes of getting amnesty. My general's head was later unceremoniously chopped off and order was restored to the Empire.

Thanks to the following two blogs for lending me their photos:
http://themonkeythatwalks.blogspot.ca/
http://miniaturewar.wordpress.com/


Starting formations with my rebels on the right side of the pic


My right flank
  
My left flank


My opponent's condensed formaton

Another view of my opponents formation

My Romans advancing

My German cavalry charging forward

My legions advance on my right flank as the Germans attack is broken up due to terrain.

Second last turn of the game, my legions on the right break through as my general shifts to plug the hole on the left. He was captured by the elite veterans of the enemy which prompted the route of my forces.

2 comments:

  1. Looks good, but I'm increasingly convinced that 28mm scale requires the big table.

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  2. I agree, the large table the previous week was fantastic. We had originally planned a 500pt game on a double table, but I had some time constraints and we scaled it back.

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